| This article focuses on the application of somatosensory interactive imaging in children’s behavior education.Based on the theory of child behavior guidance,combined with the artistic characteristics of somatosensory interactive imaging and the behavioral characteristics of school-age children,it analyzes the application advantages and behavior guidance methods of somatosensory interactive imaging in children’s behavior education.Based on theoretical research and application case analysis,this paper proposes a design method of somatosensory interactive imagery in children’s behavior guidance,and extends its application to the design of interactive imagery for the sitting posture of "Growing up".In the process of practice,it proposes an innovative approach to behavioral education for school-age children.First of all,in the theoretical part,the concept and development of somatosensory interaction images are reviewed,focusing on the contemporary characteristics and application status of somatosensory interaction images.Then,theoretical perspectives on child behavior guidance among different schools of thought are compared and discussed.By defining the age of children in the psychological category,the target population of this article is targeted at school-age children,and the behavioral characteristics of this group are specifically analyzed,to lay a solid theoretical foundation and provide theoretical support for future design research and practice.Secondly,a systematic analysis of the application of somatosensory interactive imaging in children’s behavior guidance was conducted,mainly from two aspects.One is to elaborate the advantages of somatosensory interactive imaging in children’s behavior guidance in combination with the above theoretical research.The second is to discuss and comprehensively compare the application forms of somatosensory interactive imaging in children’s behavior guidance and the behavior guidance ideas under different forms,providing reference for the follow-up design practice.Based on the above analysis,a design method of somatosensory interactive images in children’s behavior guidance is proposed.Finally,in the design practice section,based on the theoretical analysis mentioned above,the design and implementation of a somatosensory interactive image,the sitting posture spanning tree of " Growing up ",was completed.The design practice includes four aspects: First,to investigate the current situation of contemporary children’s sitting behavior,and study the existing child sitting guidance programs on the market,and confirm the design direction based on current issues.The second is to conduct research and analysis on the current situation of contemporary children’s sitting posture and their needs for sitting behavior guidance among relevant groups,mainly conducting online questionnaire surveys on children’s parents,teachers,and relatives and friends,and summarizing the key points of sitting behavior guidance based on the results.The third is to conduct experimental analysis around the children’s sitting behavior judgment and the feasibility of generating images from sitting posture.In the early stage,a preliminary visualization project was established.Through a control group experiment with three school-age children,the effectiveness of interactive sitting posture images was verified,and the data of the final experimenter was analyzed and discussed to identify issues that need to be optimized.Based on the previous theoretical research,research results,and experimental analysis,the final interactive sitting image of "Growing up " was specifically designed,mainly focusing on the guiding mechanism of sitting behavior,sitting behavior judgment,and the effect of interactive images.Complete the practical demonstration of theory in design. |