| With the frequent cross-cultural communication,the western foreign cultural trend of thought quietly affects everyone,and cultural security has become an extremely urgent issue.Chinese history has a long history and long history.It is of great significance to strengthen the study of historical and cultural security.This paper focuses on the reproduction of the causes of the yellow towel uprising in the late Han Dynasty,and analyzes the role of video games in maintaining historical and cultural security.The introduction part combs the research background,research significance and domestic and foreign research status,and it is found that the research of video game culture shows an interdisciplinary and multi-directional trend.However,in today’s cultural security is highly valued,video game culture research is rarely involved in the field of cultural security.In the end,the author gives an overview of the three-country games selected in this paper,and thinks that the three-country games in Japan start early and have great influence,and there are many kinds of games in China but lack of representative works.The first part combs the expression of historical and cultural security in the theoretical system of national cultural security,and holds that video games have the possibility of maintaining historical and cultural security.But it is an important part of national cultural security theory.The definition of historical authenticity and the change of mainstream historical view in China are further analyzed from several representative viewpoints of historical circles,and the guiding position of Marxist historical view in the historical research of our country is established.It is the fundamental countermeasure to resist the invasion of foreign culture to insist on Marxist historical materialism.The second part analyzes the positive performance of the three-country theme games in maintaining historical and cultural security.It is believed that video games inherit and carry forward history and culture well through vivid and stereoscopic historical characters and rich historical events.On the one hand,the historical and cultural elements of the three Kingdoms period constructed the cornerstone of the three Kingdoms game;on the other hand,the game designers and players also in turn integrated and recreated the existing history and culture.The third part analyzes the negative performance of the three-country theme games in maintaining historical and cultural security.It is concluded that the three Kingdoms game has the stigmatization description of the image of the Yellow towel Army and the marginalization of the Han camp,and the process of some games does not conform to the law of historical development.And unreal,unhealthy video games will influence the audience imperceptibly,dissolve the essence of history and culture,from the value system to cultural security.Finally,a questionnaire was conducted on the theme of "the audience’s understanding of the reasons for the yellow towel uprising in the late Han Dynasty ".The results showed that people who had played the three Kingdoms games tended to publish a more negative opinion on the yellow towel uprising View,the three Kingdoms game will indeed mislead the audience.In the fourth part,aiming at the above research arguments,this paper further puts forward the methods and countermeasures of maintaining the historical and cultural security of historical theme games,and holds that adhering to Marxist view of history is the fundamental countermeasure to resist the invasion of foreign culture.In the face of the historical and cultural security problems in video games,the relevant government departments,game manufacturers and audiences need to work together.On the one hand,the relevant departments should optimize the top-level design and strengthen the positive guidance;on the other hand,the game manufacturers should take up the social responsibility,reasonably use the historical and cultural elements to develop high-quality works,and achieve both social and economic benefits.Finally,the game audience to improve historical and cultural literacy,focus on Cultivate the high consciousness of learning and carrying forward excellent history and culture. |