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Research On The Application Of Virtual Museum Based On VR Technology

Posted on:2023-03-17Degree:MasterType:Thesis
Country:ChinaCandidate:C Y RongFull Text:PDF
GTID:2568306620978739Subject:Engineering
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As a product of a new generation of information technology,Virtual Reality has been gradually applied in the field of museums in recent years.As a carrier form of human cultural heritage,the application of VR technology to the construction of modern museums is of great practical significance.The development of museums has gone through the stages of traditional museums and digital museums,and is currently in the stage of virtual museum development.As an extension of traditional museums in the information age,virtual museums change the display concept of traditional historical relics and provide users with more abundant information on cultural relics.This research designs a virtual comprehensive museum system,takes the virtual comprehensive museum as the research background,and on the basis of sorting out the current development status of virtual museums and virtual reality technology,the research work is mainly carried out in the following three aspects:(1)MUI design based on gaze interaction.At present,the interaction method represented by the VR handle in the virtual museum has problems such as poor user-friendliness and low interaction efficiency.At the same time,the change of the interaction method from the mouse to the VR handle should also change the GUI graphical operation interface.Based on the research and analysis of Unity ray detection events,UGUI system framework,and gaze interaction principle,design and implement MUI interaction function based on gaze attention;(2)The restoration design of virtual cultural relics based on experiential learning.At present,there is a big gap in the educational experience of museum audiences.Through the design of VRTK prefabricated bodies and related scripts,users can restore virtual cultural relics in the context of ancient building restoration,which greatly increases interest and interactivity,and better realizes museums.social education function;(3)VR full-view fusion design based on real-life images.The physical museum and the virtual museum are integrated and complement each other.The panoramic camera is used to shoot the physical museum scene,and after spherical mapping,the jump from the virtual museum to the real museum image scene is designed.This thesis provides theoretical basis and practical basis for the related application of VR technology in museums through the application research of virtual museum based on VR technology,which has certain practical significance and existence value.
Keywords/Search Tags:VR technology, Virtual Museum, gaze interaction, virtual cultural relic restoration, full perspective VR real scene
PDF Full Text Request
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