| Along with the iteration of computer hardware and the development of software technology,game development technology is constantly breaking through the original technical ceiling.China’s game industry has become an important part of China’s cultural and creative industry by optimizing the allocation of resources and gradually improving the industrial system,and is promoting the vigorous development of China’s information industry.From the current situation of the domestic game industry,the hand game market tends to be saturated,and with the rise of concepts such as meta-universe,game developers are increasing the exploration of overseas markets.The game market,represented by console games and PC games,attaches more importance to game play,graphics rendering and the sense of game control.Unreal Engine has the industry’s cutting-edge graphics rendering technology and mature Gameplay framework.With Unreal Engine developers can write game logic clearly and quickly to achieve high-quality graphics rendering and create a good game experience.The system draws on the traditional third-person action game development method,taking into account the high demand for visual performance and operational experience in this type of game,and uses Unreal Engine to design a new game mode.The content includes: map scene,input interaction system,animation system,combat system,backpack prop system,etc.,and adopts the industry’s advanced rendering solution.This work covers the software development from requirement analysis,system design,system implementation,system testing,etc.Relying on the new enhanced input technology of Unreal Engine for the game input interaction system is improved and optimized to meet the needs of complex input interaction mechanism and scene interaction of action games,further enhancing the operation experience and playability of the game.The system is implemented through a blueprint virtual machine in C++ and Unreal Engine,and a more mature commercial game framework is designed and implemented considering the actual functional and performance requirements of the game to achieve robustness and extensibility of the system.The focus of this work is to solve the input interaction requirements of third-person action games through the latest enhanced input technology of Unreal Engine,and strive to integrate the input interaction system with the game combat system to improve the game experience.This paper introduces how to design and implement the core program framework of the game in combination with engine technology in the game development process,and proposes corresponding solutions according to the requirements of third-person action games in terms of gameplay.An exploration of the latest version of Unreal Engine in the front-end development of games has a good practical guiding value for the popularization and game development of Unreal Engine in China. |