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Space-Time Description Of Digital Games

Posted on:2010-08-28Degree:MasterType:Thesis
Country:ChinaCandidate:J HuangFull Text:PDF
GTID:2167360275968454Subject:Education Technology
Abstract/Summary:PDF Full Text Request
No matter from traditional games to advanced digital games, or from surplus energy forced "useless" activities to leisure entertainment,till introduced into classroom,Games played an important role in human life which is a human living style and embodies human civilization.Digital games which dated from the 1950s inherited and developed both the content and scope of traditional games within its unique features.It changed traditional ideas of games by creating a new spatiotemporal relationship and human existing way,and definitely will influence the young generation who addicted to games.We thought that digital game specially extended Space-Time of games,because it based on digital technology created a virtual Space-Time for player,compared with traditional games which only happened in real life.But at the same time,the experience gained from this virtual word is true and existent.In this thesis we discussed the diversified Space-Time system of digital games,in order to find its effects on education.Digital games promote cyber-education development. Playing game is a process of study by triggering the game cycle. This learning activity happened in the space-time environment of digital games,so digital games can be view as a study environment which we classified three kinds.Each style will have different effects and usage mode on education.
Keywords/Search Tags:Digital games, Space-Time, Educational space-time, Game-based Learning
PDF Full Text Request
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