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The Tort Dispute Case Analysis Of Network Suppositional Property

Posted on:2012-08-18Degree:MasterType:Thesis
Country:ChinaCandidate:L L ZhouFull Text:PDF
GTID:2166330335470105Subject:Civil law
Abstract/Summary:PDF Full Text Request
With rage in recent years, online games and changing the traditional forms of entertainment that people become an important modern forms of entertainment is one of virtual property gradually infiltrated people's daily life, growing incidence of virtual property infringement disputes. However, the law of properties on the virtual property is still no clear qualitative. Laws lag, leading to virtual property are infringed upon the legitimate rights and interests of Internet users are not properly protected by law. The network hypothesized property are behind a huge social groups and based on the network hypothesized property by the formation of the various social relations.In this paper, the concept of virtual property and the independence of the defining characteristics based on the analysis of network games on the type of virtual property infringement analysis, and by foreign and Hong Kong and Taiwan about the network status of virtual property legislation, emphasized the need to Protection through improved legislation on virtual property. This paper is divided into five parts, the main contents are as follows: The first part briefly introduces the virtual property infringement in several cases, and to present case the relevant legal issues involved in focus. The second part, an overview of the definitions of virtual property, through the essential attribute of property and the property and the common features of virtual property, virtual property and the characteristics of its own independent analysis, the virtual property can be a property of the conclusions of virtual property has validity, and the scarcity of available flow and should be subject to legal recognition and protection.The third part introduces the main virtual property infringement behavior, there are two categories, one for the third act of the user created virtual property infringement; second type of network game users and game service provider s disputes on virtual assets between.The fourth part, describes the foreign and Hong Kong and Taiwan on virtual property research and legislative status.Part V, introduced legislation in China about the status of virtual property, and put forward relevant recommendations of.
Keywords/Search Tags:virtual property protection laws, property, infringement, legal attribute
PDF Full Text Request
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