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Three-dimensional Image Design In Educational Game

Posted on:2011-08-24Degree:MasterType:Thesis
Country:ChinaCandidate:N ZhangFull Text:PDF
GTID:2167360308965497Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With the development of computer technology and multimedia technology progress, as one of the most potential sunrise industry, 3d games show unprecedented flourishing development tendency, and make deeply influence in the life of people. 3d game has become a significantly cultural phenomenon and an important form of entertainment of young people. 3d games so attract the young, if the education field with it, it will greatly promote adolescent′learning enthusiasm and learning efficiency. Now education authorities has started to take a better approach to the computer games. But the image design of 3d games, whether in theory or technology, still cannot keep pace with the development of 3d games,image design of 3d education game field more lag.Essentially, the 3d image design education game and general 3d image design game don′t have essential difference. But in actually, the 3d general entertaining game take an excessive focus on the game itself and competitive, ignoring the irritating , if the players long-term care violence, physical and mental development in children and adolescents are extremely adverse. This paper is based on the original reason, the author hope that careful design can give children and teenagers the harmonious and aesthetic feelings, so that they can be imperceptible in some more warmth, downy, few blundering and sternness.3D design of educational games has been relatively scarce and the study less, but if you want to compete with entertainment 3D games which attract young people indulging in online games , we should have to put energy and resources in the image of the design which attractes first attention of the player.What the Institute would like to express is the design of 3D image must value the education theory throughoutly, not just the production technology at work. Through comparate characteristics and artistic means of 3D image at home and abroad,we want to discusse theory and technology of 3D image design in educational games. Educational games theory currently more focused on the design of game content, then often put the visual effects and the game content away, Such does not favor player's study.If we make the combination of art and education firstly,it will play a multiplier effect. On the technical side, this study from the character, modeling, texture, movement and so on have done an analysis of comparative studies, in order to make 3D producers can able to find suitable production technologies and methods, in particularly impetus the design of 3D image.the study use libraries to give the image movement, so that we can multiply to shorten working hours and workload. Soft clothing for the image of the body using the grid method to simulate the self-built, so that the image of the dress more elegant, natural. In the final,with two examples want to describe problems, solutions and the corresponding skills in the production process in order to benefit the educational games designed.
Keywords/Search Tags:Education games, Image design, 3d technology
PDF Full Text Request
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