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Research On Interactive Scene Design In Science And Technology Museum

Posted on:2013-09-09Degree:MasterType:Thesis
Country:ChinaCandidate:S X CaiFull Text:PDF
GTID:2175330371975489Subject:Art
Abstract/Summary:PDF Full Text Request
The exhibition space scene of Science and Technology Museum is people who based on the artificial environment mixed with society, culture, psychology and other factors to construct a more complex and multiple display space.It is a form of the exhibition. It is integrated into the people’s understanding of life, embodies a certain time period in people’s life style and behavior mode.Relatived to other display space the sense of display is creating an funny atmosphere and experience around the event.In the Science and Technology Museum,the sense of display is also a few perceptual characteristics and quality, these qualities include domain sense, sense of reality and cultural identity. Exhibition space as a part of, is to create a wealth of experience, reasonable arrangement of the space and the perception of rhythm as the goal, and finally realize the exhibits and experience the emotional interaction and communication. Either from the main design or from object experience angle, to foster.respect for space, space perception attitude, from space to absorb knowledge, make the space has its unique expressions and spirit, is the pursuit of the ultimate goal of the space design. Science and Technology Museum interactive scene design form introduce, make the audience really involved in the show, the audience during a visit at the same time not only gained knowledge and experience, to visit the fun. Audience’s initiative was to stimulate, information obtained the very good two-way communication.The famous economist Professor Wang described about the experience economy which have one important feature:" here, consumption is a process, when the process ends, memories will be long-term preservation to the process experience. Consumers are willing to pay cost for this kind of experience, because it is beautiful, rare, mine, can not be copied, can not be transferred, fleeting, it’s every moment is a only." With the society demandding the novel experience, popular psychology meeting with the spiritual needs, has attracted more and more attention. Science and Technology Pavilion is not only a place for adolescents to learning new thing, rather to a place for adults to relaxing, getting satisfying spiritual.It shoud be the place that could provide the knowledge to help people life-long learning and progress every times.British Manchester museum director Trey Smith said that the most valuable resources of the science and Technology Museum are not exhibits, but the audience. The audience is"universal love". In contracted the exhibition, exhibits can not be "old crescent different" how can we catch the audience appetite, not only make the visitor visits increased and diversified? This is a valuable problem which needing all of us pondering research...
Keywords/Search Tags:Science and Technology Museum, display, experience, physical experience
PDF Full Text Request
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