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Temporal And Spatial Circulation - Scene Conversion In Animated Lens

Posted on:2017-05-25Degree:MasterType:Thesis
Country:ChinaCandidate:L Q YangFull Text:PDF
GTID:2175330485992495Subject:Art and design
Abstract/Summary:PDF Full Text Request
This paper starts with an brief introduction to the development of long takes. It carries out discussion on the common things of real film long takes animation long takes in space conversion, seeking the charm of animation long lens regardless o today’s developed digital simulation technology. Then, this paper carries out specific case analysis of scene conversion of animation long takes. Finally, it focuses on the fluidity of the animation space of Georges Schwizgebel, so as to explore the time and space transition in animation long takes.The creation way of animation developing from nothing enables animation long takes to be free from the limitation of actual materials, thus it has more freedom of subjective control, being able to perform the expected space conversion of the author at a relatively low cost. In addition to the Scene scheduling, animation long takes also can build a relatively abstract scenario through the developed rules so as to explain the realities or ideas, and it presents the material world by means of simplification and purification. In terms of the performance of extreme exaggerated time and space spanning as well as the time stretch, animation’s painting also can enable the long takes to convert the time and space through deformation. These are the charms of animation long takes.
Keywords/Search Tags:Animation long take, Scene scheduling, Deformation
PDF Full Text Request
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