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Role-playing Online Game And The Relationship Of Junior High School Dating Concept

Posted on:2012-06-29Degree:MasterType:Thesis
Country:ChinaCandidate:H LiFull Text:PDF
GTID:2207330335971446Subject:Principles of Education
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With the development of computer networking technology progress, network association is popular. In all the communication medium, online games as a strong network of contacts one of the media has attracted more and more people to join in, and the online games were nearly replaced by role-playing online game. The role-playing online game has already entered into the youth groups and potential customers. The society in the role-playing online geme is virtual reality simulation, the height of the characters of virtual social relationship shifted to the realistic society will from concept attitude and behavior of individual impact. Rapid growth of online games,china's vast group of young students brought in the immeasurable. The role-playing online game software of western countries is in a large market share. Characteristics of western countries, political and cultural background were embedded in the games, as a kind of soft power resources and a soft power, which effects on our young students in the world and philosophy,and so on. It has the national characteristic, for our education is a challenge, we must pay more attention an actively respond on it. Explore online games on the negative value guidance, educate and guide the young students treat correctly in-game values and behavior impact, which become the important topic and content of our education under the new situation.High school is an important period of development of the individual, and a turning period of facing tremendous challenges. With the onset of puberty junior middle school students, both in physical or mental experiencing sharp change, the interpersonal grammatical problem also therefore appears unusually outstanding. Interactive dating function of the role-playing online game, and study the relationship between RPG and junior high school students'real friends view.Using literature analysis, interviews and questionnaire investigation method, make the research dimensions, and using spss 13.0 to statistical analysis, get some conclusions.Which provide a specific reference for guiding junior high school students'and preventing junior high school students'wrong friends view, and provide advice for the development of characteristic of Chinese RPGS software which are consistent with traditional education standards.(l)The player of junior middle school students in virtual game world view of friends and real world view of friends exist differences, which exist in honor of friends, treat companionship with emotional control and treating companions attitude, obvious difference.(2)The players of junior middle school students who play role-playing online game are different with the people of junior middle school students who are not playing role-playing online game in friends view, which exist in honor of friends, treat companionship with emotional control,dealing with the friend's responsibility and treating companions attitude, obvious difference.(3)Different gender RPG players of junior middle school students are significant differences on honor of friends in real life.(4)Different RPG dependent degree of game player of junior middle school students in treating game companionship with external quality,treating friend's negligence,and treating game companionship with sincerity degrees had a remarkable difference.(5)Role-playing online game as an influence interpersonal grammatical dating view of external environment factors, its intervention make the players who play role-playing online game with the people of junior middle school students who are not playing role-playing online game, have obvious difference views. Which exist in honor of friends, treat companionship with emotional control,dealing with the friend's responsibility, role-playing online game with junior high school students'view in these aspects of performance is a significant positive correlation.(6) The player of junior middle school students in virtual game world view of friends and real world view of friends has no differences on dealing with the friend's responsibility.(7) The player of junior middle school students in virtual game world view of friends and real world view of friends,the players of junior middle school students who play role-playing online game and the people who are not playing role-playing online game in friends view, both them have no differences on appearance and expression image.
Keywords/Search Tags:role-playing online game, friends view, interpersonal communication, virtual social relationship, virtual reality
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