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Edutainment Game In The Technical Field Of Vision Of Instructional Design

Posted on:2008-11-21Degree:MasterType:Thesis
Country:ChinaCandidate:Y X NiuFull Text:PDF
GTID:2207360215453951Subject:Education Technology
Abstract/Summary:PDF Full Text Request
With a constant development of New Curriculum Reform, new ideas and teaching methods of education are gradually deepened. Teaching through Game is not a new method of teaching. But it should be emphasized in the current time. It can help to stimulate students' interests in learning, infiltrate relevant knowledge and improve the ability of students, conform to the situation and requirements of the Education Reform. However, due to lack of corresponding theoretical guidance, many people take the Teaching through Game as "Playing Games", causing suspicion and criticism at all time. In this paper, such problems have been involved; it has taken a systematic and in-depth discussion to instructional design of Teaching through Game theoretically.This article takes edutainment technology as a guide, in line with the humanist thought and acknowledges and respects that the students' life value in the current stage, and from students' life practice, melts the game to the teaching, summing up the basic idea of the design of Teaching through Game. Considering status of abroad and domestic research, in this paper, it has make a new definition of relevant concepts, such as Game, Teaching through Game, etc. and make the classification and characterization of the Teaching Game. On this basis, it specially explained theory instruct and design ideas of Teaching through Game from the aspects of learner analysis, instructional content choices , the goal of teaching statement and instruction activity design. Teaching through Game is a systematic process. It is very important to apply design to practices. It impacts teaching results directly. This article explains process organization and the effect assessment of Teaching through Game in detail. In addition, writer also shows the whole process of Teaching through Game in style of cases, and hopes to provide a reference or emulation for primary and middle school teachers.
Keywords/Search Tags:Teaching through Game, Factor Analysis, Activity Design, Progress Organize, Effect Evaluate
PDF Full Text Request
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