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Online Game In The Reconstruction Of The Mythic Elements

Posted on:2012-07-31Degree:MasterType:Thesis
Country:ChinaCandidate:F M GuoFull Text:PDF
GTID:2215330338468215Subject:Art of Design
Abstract/Summary:PDF Full Text Request
With the advent of the Internet, network game industry high-speed development and at the same time, network game cultural tradition and modernity, nationality and internationalism in such contradictions have restricted escalating, China's online game development important problems, prompting the related field experts and scholars on the network game's research gradually attention. Throughout China's online game development history, China's online game, there has been a serious foreign cavitation phenomenon, this kind of phenomenon directly affect the nationality, original network game development and the development, leading to China's online kingdom game development into the blind imitation of exotic game-process of grafting traditional national culture. Therefore, in the network game design selectively and systematically implanted in promoting the traditional culture elements, independent, original network game is crucial to grow, China's online game development has a long-term impact.China's mythology is all China's culture of maternal form, is SuYing cultural history of China, at the same time also by inside the traditional Chinese town embodies the brilliance of five thousand years history. It this special identity has caused all branches of the scholars from different disciplines angles to study the myth, and the relationship between subject and mythology. Engaged in any one subject research, if the single subject to research, are impossible to get a comprehensive, general conclusion. This paper will explore sparked a relevant question:in the network game design process how to implant myths.This paper studies the object of network games (mmorpgs massively MULTIPLAYER ONLINE role-playing game, MASSIVE MULTIPLAYER ONLINE ROLE with an English name PLYING GANE English abbreviation as mythic elements in MMORPG) design, this paper will implant in the world two ", "world of warcraft" for example, through the local network game and foreign network game case comparative analysis of Chinese mythology, to explore ONLINE game design implanted the feasibility and regularity mythic elements.
Keywords/Search Tags:Online games, Myth elements, Reconstruction
PDF Full Text Request
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