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The Influence Study On Cooperative Experience In Regulating Online Violent Games On College Students' Aggression

Posted on:2020-08-08Degree:MasterType:Thesis
Country:ChinaCandidate:T F LiFull Text:PDF
GTID:2415330602961301Subject:Applied Psychology
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In order to understand college students contact with violent online games and the present situation of the online game experience and aggressive,exploring the relationship between violent online games contact,online game experience and aggression among college students and the internal mechanism of the influence of college students' exposure to violent online games on aggression,this study defines the concept of the violent online games,the online game experience and aggressive through the literature.This study is used "Video Game Questionnaire","Online Game Users' experience Questionnaire" and "Buss-Perry Aggressive Questionnaire".A questionnaire survey is conducted among 700 college students and an experimental study is conducted among 45 college students.SPSS 21.0 and other software are used for reliability and validity test,T test,variance analysis and regression analysis.The findings are as follows:(1)College students' violent online games exposure level,online game experience and aggression are at the lower level.(2)There are significant differences between the sexes in the contact and aggression of online violent games.(3)There are significant differences in aggression and physical aggression and verbal aggression anger and hostility between different levels of exposure to online violent games.(4)Online violent game contact is positively correlated with online game competition experience,online game cooperation experience and aggression.Aggression is positively correlated with competitive experience of online games and negatively correlated with cooperative experience of online games.(5)College students' violent online games exposure level can positively predict aggression.College students' online game competitive experience can positively predict aggression,while online game cooperative experience can negatively predict aggression.(6)Online game experience plays a moderating role in the influence of college students' violent online games exposure level on aggression.With the increase of competitive experience of online games,the predictive power of college students'violent online games exposure level on aggression increases gradually.With the increase of cooperative experience of online games,the predictive power of college students' violent online games exposure level on aggression weakens gradually.(7)Study has shown that The students in the short-term cooperative group had significantly higher aggressive behaviors after playing games than those in the long-term cooperative group and the control group,while there was no significant difference between the students in the long-term cooperative group and the control group.
Keywords/Search Tags:College students, Contact with violent online games, Online game experience, Cooperation, Aggression
PDF Full Text Request
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