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Reconstruction Of Human Mind And Body And Stress Release In Dream Interactive Experience

Posted on:2012-03-24Degree:MasterType:Thesis
Country:ChinaCandidate:X H MengFull Text:PDF
GTID:2215330362451115Subject:Art
Abstract/Summary:PDF Full Text Request
Based on large quantities of research on game Interactive experience, this paper is engaging in researching on non-competitive dream interactive experience, which would be a supplement in theory and an innovation in practice to traditional game interaction.Traditional game is talked about firstly. As a significant part of interactive experience design, Traditional game has made a great effort in magnify competition in game. From the perspective of mental analysis psychology, this kind of method would be an energy shift, an indirect way of mental energy release. The mental energy that accumulated in our daily life could also be released from another way: a non-competitive and cozy way. This would also be the start point that we will discuss from point of view of theory and practice as followings.Dream analysis of Freud is one of the foundations of this paper. The meanings and function ways of dream imageries are discussed in categories, and what kinds of imageries and how to use theses imageries are talked about in details. Existentialism is another critical theory foundation in this paper. People could exist in three worlds from traditional perspective: being in physical world; being in social world; being in self-world. People could also exist in a virtual world with help of modern digital technology. An ideal self the constructed in this virtual world, would have great positive effects to human sub-consciousness.Based on the discussions of dream, this paper would talk about the competition in traditional interactive game. From the perspective of dream imagery, color and action, this paper would analyze the dream interactive work designed in this paper from three parts: imagery, color and action. Discussion about reconstruction of human body and mind in dream interactive game design will be the followings.Considering dream analyze and interaction discussion, the basic definition, measurements of mental stress and traditional stress release techniques are discussed based on stress management. We would make a critical assessment and demonstration about the stress release effects in our interactive design through detailed measurement and analysis in traditional techniques in two main parts: dream interactive design and daily life.. Effects of Stress-release in Non-competitive interactive experience have been seriously discussed and proved in this paper. Dream interactive experience would make testers find a virtual and idea self through dream imageries, colors and actions, which would make testers feel relax and easy.
Keywords/Search Tags:dream, interactive experience, reconstruction of human body and mind, stress-release
PDF Full Text Request
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