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Research On Characteristics And Narratives Of Machinima

Posted on:2013-08-21Degree:MasterType:Thesis
Country:ChinaCandidate:L TangFull Text:PDF
GTID:2235330362971247Subject:Radio and Television Arts
Abstract/Summary:PDF Full Text Request
Machinimais a kind of video under the real3D rendering environment. It is possible accompaniedby the improvement of the graphics card and technology. It applies the way of real world productionto a interactive virtual space which characters and events can be controlled by people, scripts andartificial intelligence. Nowadays, people are surprised to find the virtual image on the screen canbring them into a illusion of Hollywood, Machinima provides a high-cost, efficient and creativeproduction method combined with film and television making, animation and3D engine technology.People want to make movies by3D image engine, then the research boom about the new technologyappears all over the worldIn recent years, Machinima is becoming more and more favorite among consumers for its easy andflexible form. And it also becomes the best tools for video production which represents imagejuggling following the DV boom among ordinary people. Current form of Machinima is mainly aboutgame video, which organizes game players to act different roles,uses virtual scenes and theircharacter models to complete works of certain plots according to a certain story. Engine image(Machinima), actually comes from two English words, machine and cinema, forming a kind of videomaking under real-time and3D environment. Machinima applies the way of real world production toa interactive virtual space which characters and events can be controlled by people, scripts andartificial intelligence.Whether engine video or digital videos based on games, these works are all virtual images basedon3D engine platform. From the theme to form, they have complete stuctures and features of filmand television works. Therefore, the study on Machinima is also the research on virtual images basedon3D engine platform and the related digital videos. Regardless of the form of these works, theirproducing methods and forms use audio-visual elements of film and televisions. The ideographicstructures are formed through creative and expressive codes of their makers. In this paper, theresearch are based on works which use virtual images under3D platform as their methods. And thispaper will not study on the inner technical constructions and procedures of the3D engine, but focuson the materials and videos provided by that platform.
Keywords/Search Tags:Machinima, Of expression, Constituent element, Narrative
PDF Full Text Request
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