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Shifting Application Of Thinking In Product Design

Posted on:2014-05-02Degree:MasterType:Thesis
Country:ChinaCandidate:Q WuFull Text:PDF
GTID:2255330425455612Subject:Fine Arts
Abstract/Summary:PDF Full Text Request
The game scene is the running game master role can reach the venue. Therefore, thegame scene design refers to the design of the game, in addition to everything outside therole of modeling was. Scene design requires both a high degree of creativity, but also has astrong artistic. For any game, the design and production of the scene are the workload ofone of the largest job content. Continue to stand out in their respective geographical andcultural differences in today’s game market is full of competition, has gradually become themain characteristics of each game and promotional fundamental, regardless of the foreigngaming market impact of our game is how much creative we must stick national ideologyand culture of this strong fortress, there have been fierce competition to win the gamemarket. Ethnic culture is valuable, not only is the game industry, on any industry can stickto this philosophy, the national characteristics should be a fundamental or basic design asthe Chinese people. To sum up: in game design is necessary to expand their horizons, Iabsorb the external characteristics of the national culture, local culture anchored. Andshould be with other scientific disciplines or disciplines of the arts, or in which the creationof the game scenes, there should be a combination of purpose and innovation.Based on previous data collected, not many scholars at home and abroad and expandrepresentative design research specific Somatosensory Games scene, it is the purpose ofthis research is that: the design theory and method of use of the learned, select the relevantgame design study on the development status of the Somatosensory Games scene,providing practical design concepts and methods, to draw the appropriate conclusions andput forward the feasibility of the development proposals, and strive for the domestic gamecompanies or academics further design analysis, research, and related issues Discussion bethe reference value.
Keywords/Search Tags:Somatosensory Games, scene design, XBOX360, Assassin’s Creed
PDF Full Text Request
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