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The World Of Demonizing

Posted on:2015-03-22Degree:MasterType:Thesis
Country:ChinaCandidate:J Y ZhangFull Text:PDF
GTID:2267330428998668Subject:Journalism
Abstract/Summary:PDF Full Text Request
Since the new century, the network game sweeping the global culture. the number ofnetwork game player is increasing. As an important part of culture, the culture of thenetwork game is in the process of development.The network game enjoy the development of new technology and suffered from themainstream social pressure of public opinion and policy obstacles. We found that bothin traditional media and new media, the images of network deviated from its own face.Through the analysis of Sina.com.cn and17173.com, we found the representation ofgamer in the major news sites are distorted. Study found that network gamer image inSina.com is demonized image of a deviation; and17173.com reproduction isa partial representation. Media representation of the deviation is mainly embodied in twoaspects. Sina.com.cn tends to repost the boy who live in the poor city and commit acrime.17173.com treds to repost sexy beauty.Therefore, reproducing the main domestic network media on the net swims gameplayer is untrue, inadequate, and the pattern tendency is obvious. However, suchdeviation reproduction is not the same, this paper also analyzes the domestic well-known online game player Li Xiaofeng to get the changes of network gameplayer reproduces the contrast media. For how to improve the reproduction of media ofonline game player,this paper also put forward some reasonable suggestions.
Keywords/Search Tags:Network game player, media representation
PDF Full Text Request
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