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Research On The Network Game Vitrual Propetry

Posted on:2016-03-03Degree:MasterType:Thesis
Country:ChinaCandidate:X XueFull Text:PDF
GTID:2296330467994431Subject:Law
Abstract/Summary:PDF Full Text Request
With the virtual network technology is increasingly developed, in everyday life,we come into contact with more and more virtual property in cyberspace,accompanied by virtual property disputes are more and more into people’s vision, thepeople from the initial aversion to the current boycott accept recognition, but the legalstatus of virtual property also become increasingly sensitive. However, regarding theproperties of virtual property, academia has been controversial, our laws are notclarify and standardize them in dealing with virtual property disputes, how topositioning it becomes very awkward, although some of the court in the relevantproblems made some reasoning, but those are only at the level of analysis of the case,and how to define it on the whole becomes urgent and specifications, but now it isunable to follow the situation, because the situation make the network virtual propertyregulated and protected deadlocked.For the study of virtual property, scholars have different opinions, but the keything is to study their legal definition of property, the paper aims to online gamingplatform for virtual property in which to analyze, and we hope has a more intuitivegrasp after analysis on the property and rights of virtual property ownership. In thepresent discussion, the mainstream view has property, creditor’s rights, intellectualproperty rights and several novel, the article from the characteristics of virtualproperty, combined with some of the actual case, and use the method of semanticanalysis and comparative analysis to compare the various viewpoints, if we want todefine the properties of virtual property, there must be adequate to support the theory,analysis of the theoretical basis behind the mainstream view is essential, while suchan analysis by several theories of conflict as well as a clear definition of the virtualdefects on the property, the paper argues that blindly adhere to or deny certain viewsare not desirable, but the determination of which a reasonable point for the study ofcomposition and contradictions great help to this problem, at the same time, clear andrational analysis will make this article be more persuasive, and make the attributedefinition of virtual property is more scientific. on the basis of comparative analysis, in this paper, we believe that the definitionof the properties of virtual property should first be placed on the basic points of thecharacteristics of virtual property itself, through analysis the characteristics to identifyits associated point with the existing legal norms, and then define it by distinguishingthe different types of virtual property. The features of some virtual property are closer“Object” in law, and as property specification is more reasonable, at the same time,some virtual property as a creditor’s rights protection is more better, the new rightsand intellectual property both are a big flaw, can not build a complete system ofnorms.Finally, the paper believes that virtual property attributes can not define alone, itshould combine with the definition of the rights of ownership, and we should followthe "Two principle of distinction", that is, by distinguishing between operators andplayers, the distinction between virtual different types of property (ie, distinction thegenera props and the conditions props in online games) to clarify its ownership rights,such a distinction, on the one hand to define the properties of virtual property is moreclear and bright, and the other hand provides a more rational way of thinking for itsspecification protection.
Keywords/Search Tags:Virtual property, property, creditor’s rights, intellectual property, ownership ofvirtual property rights
PDF Full Text Request
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