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The Design And Realization Of Knowledge Interaction Platform Of Chinese Table Tennis Team’s Training And Competition

Posted on:2015-04-08Degree:MasterType:Thesis
Country:ChinaCandidate:Y XuFull Text:PDF
GTID:2297330431482720Subject:Physical Education and Training
Abstract/Summary:PDF Full Text Request
With the rapid development and extensive penetration of information technology,computer information management system has been used in all fields of society, itsrole has been fully affirmed. The rapid development of information technology hasalso led to the management of sports science pace, making the sports informationmanagement system come true. Key laboratory of diagnosis and analysis for sportstechniques and tactics of General Administration of sport of China has gatheredvaluable training and competition, video and training monitoring data. This papermakes full use of the computer’s data processing, graphics processing ability,high-speed storage capacity, technical and tactical combination monitoring andanalysis of related knowledge, trying to realize the integration of heterogeneous datasources, for coaches, athletes, scientific research personnel, medical personnel andmanagement personnel to provide a knowledge acquisition and communicationmanagement platform.Drawing supports from the depth analysis of the CTT training, preparation andmanagement features, this paper design and develop the CTT training informationinteractive platform, using the combination framework of B/S and C/S, that is,proscenium comprehensive analysis system uses B/S module, undertaking browse,and query and analysis steps in Browser way, backstage data collecting system usesC/S module. These two systems are both composed of athletes’ database, event base,training and monitoring base, service acquirement base, team service, managementbase. The specific function of each module is:Athletes’ database module: this part focuses on the basic information and theworld rankings of the specific athletes, more precisely, these conclude query, add,delete, revise and query.Event base module: this part is on the information of world level competition andChina TT super league, more precisely, these conclude query, add, delete, revise andquery.Training and monitoring base module: this part contains the monitoringinformation of training, physical, morphological and functional, teaching competitionand the actual competition, more precisely, these conclude query, add, delete,modification of the output result query and information integration.Service acquirement base module: this part related to the management ofliterature, videos and some PPT materials related to the technical and tactical analysis,more precisely, these conclude query, add, delete, revise, search, download and onlinepreview.Team service base module: this part concentrates on the training plan,professional diagnose, match summary and document, more precisely, these conclude query, add, delete, revise, search, download and online preview.Management base module: backstage includes user management and input query.The proscenium is in charge of users and its permissions.This paper endeavors to learn more about the CTT informationizationmanagement and approaches to scientific team training, competition and management,meanwhile trying to create a platform for the related coaches to acquire knowledgeand exchange information, for the athletes to promote their competitive ability andbreak world records one by one. Apart from CTT, this paper pays more attention onproviding successful experiences for others to go by.
Keywords/Search Tags:Chinese table tennis team, Knowledge interactive platform, Training andcompetition
PDF Full Text Request
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