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Study On Mobile Terminal Interface Design Based On User's Subconscious Behavior

Posted on:2017-06-13Degree:MasterType:Thesis
Country:ChinaCandidate:Z H MaFull Text:PDF
GTID:2322330491458125Subject:Digital media
Abstract/Summary:PDF Full Text Request
With the development of digital technology, the platform that carrying information has gradually changed from newspapers and books to mobile terminal. Therefore, the design for mobile terminal has become one of the hottest research topics now. In the present, as the theme has become“People oriented”, the interface design tends to be more and more natural and grasping the user's demand has become an important part of this design. While subconscious behavior is potential and habitual actions which are controlled by non-subject thoughts and rare in self-enlightenment. It will be affected by people's potential emotions. To melt the subconscious behavior into the interface design will provide a new idea for the design for mobile terminal.This paper analyzes the relationship between user and interface, indicating that user's interactive experience is influenced by the following three aspects: vision, cognition and emotion. It combines user's behavior and psychology, analyzes user's cognitive experience brought by interactive interface design and believes that compared with user's dominate behavior, their potential behavior is easier to reflect user's demands. Mass of information is hidden in the deep mind. It will be stimulated by the outside and shown by the consciousness. And it will control the user's behavior and decide user's vision, cognition and emotions and other factors. While these factors will influence the user's experience for interactive interface. In this way, user's subconscious behavior will affect the design of interface indirectly. So the research on user's subconsciousness will lead, restrain and in the design of interface. Furthermore, the author collects some cases that applying user's subconscious behavior into the design of interface. It sums up and arranges these cases from the following three aspects: interactive interface, interactive mode and usage contexts and gets the application mode of subconscious behaviors used in the design of interface.A good interface could assist user's cognition. To add user's subconscious behavior in the design of interface will reduce the user's memory burden, decrease operation errors. And it will help overstep the gap between the interface and user and provide more methods for the design the interface.
Keywords/Search Tags:Implicit Demand, Subconscious Behavior, Interface, User Cognition, User Experience
PDF Full Text Request
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