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Design And Realization Of Surface Warfare Object Model System Based On Parallel Simulation

Posted on:2019-05-29Degree:MasterType:Thesis
Country:ChinaCandidate:J T LiuFull Text:PDF
GTID:2346330545958418Subject:Computer technology
Abstract/Summary:PDF Full Text Request
With the development of the concept of strengthening the nation by military science and technology,the military war has been transformed from the original face-to-face entity to the present information-based,rapid and long-range war.The mastery of the modern military technology for combat operations is the one way to improve the operational level of the military.The actual military activities with a high-tech weapon and equipment is costly.However,by using military simulation software to simulate military activities can not only save expenses and reduce casualties,but also allow them to quickly and rapidly modify their combat strategies and enhance their combat effectiveness.According to the design requirements of high-level architecture,componentization and object-oriented modeling for simulation object and object model system and by learning from the previous development and design of military simulation system,this paper analyzes the battlefield environment of surface combat,builds abstract model system of surface combat and divides it into building water entity object model.Based on parallel simulation and component technology to build a surface combat simulation system.The main research contents are as follows:(1)Build abstract and reasonable surface warfare model system which is the basis for the division of surface combat simulation objects and the establishment of simulation system architecture.In this paper,we design the task behavior relationship between the models of surface combat based on the actual situation,determine the minimum simulation unit to construct the simulation entity,determine the discrete event distributed parallel simulation engine to simulate the interaction management between object and object,object and simulation.(2)According to the specific model tasks and functional features,this paper constructs mathematical quantification calculation model of aircraft carrier formation allocation,airport runway resource allocation and disposition scheduling model of mission assignment of command center.It also provides the basis of simulation object model for the realization of simulation system.(3)According to the system framework and the key simulation object model constructed by the surface warfare object model system and the scheduling relationship between the simulation objects,the common use components and the main simulation object model are extracted.According to parallel simulation engine object storage,distribution mechanism and discrete event triggering mechanism,this paper implements the main process of the surface combat simulation system.(4)According to the aircraft carrier formation defensive strategy to develop a simple battle scenario,test and operation of the surface combat simulation system.The results are analyzed to verify the effectiveness of the simulation model.
Keywords/Search Tags:surface combat, military simulation, discrete event, parallel simulation, model construction
PDF Full Text Request
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