| Virtual simulation is a new technology in recent years,which has been developing rapidly and has been hot.It has been used to simulate real world objects in order to achieve the real experience in the virtual environment.The technology has been researched and applied in military,medical,physical,chemical,mechanical,manufacturing,education and other aspect,and people in kinds of industry like it.With the rise of virtual experiment teaching,virtual simulation is developing fast in the field of education,and it is accelerated in education research as the emergence of virtual instruments and virtual laboratory.This paper focuses on the development of its status,application and trends,and gives examples to discuss.This research relies on Unity3D,the support tools,which are characterized by rich and varied,cost low in purchase,production and operation,can be widely used in a wide range of applications.The physical effect of software is real,and the mapping of the object,light,the effect of three-dimensional display is significant,and can establish a more realistic scene,laying the foundation of the development of three-dimensional virtual photography software.Its development platform for a variety of good portability,developers can performance one time for multiple platforms,which adds channels of the dissemination and sharing of information resources,to meet the needs of the learner’s learning style.The product resource package developed is less,and the files are small,especially suitable for sharing and transmission of resources.Operation of the system developed is simple and convenient,and can optimize the learning process,improving learning efficiency,offering practical help of the future of education.The value and significance of this study are obviously.Design and development of "Unity3D virtual camera system" is promoted by the virtual teaching and virtual experiment,it can meet the needs of the current information technology education.It is developed by a set of tools,including 3ds Max for modeling,Photoshop for image processing,unity3d game engine,+.NET framework,C#and JavaScript for programming and this development can run on the PC,web,Android and other multiple platform.Unity3D is the main development tool of this designing,as a professional three-dimensional game engine,its development costs low,crossing platforms and has more other characteristics,so that it has become the favor of many game software developers.In this paper,it tells how to design and implement the virtual camera system based on Unity3D,and applied to teaching practice,analyzed the results of the practice through the data analysis.The paper systematically summarizes the theoretical methods and technical support for the realization of the software,and the production mode of the three-dimensional virtual teaching software is obtained.The main contents of this paper are as follows:Firstly,the thesis introduces background of this research,expounding the purpose and significance of the research and the demand and feasibility of the development of the system;and discusses the influence of virtual simulation technology of virtual experiment teaching,offering theory support and technical support of the teaching software of design and development unity3d virtual camera system on the basis of the existing research;Secondly,the overall structure of the design of the Unity3D virtual camera system is analyzed,from three aspects of the system application of technology tools,programming tools selection and system operating environment;Again,the focus of the unity3d virtual camera system design and implementation,four part discussing of the design and the realization process of the virtual camera system in detail through the overall function of the system structure design,system interface design,system module design and implementation,and release of the system to achieve;Then,the system test in the classroom teaching practice,collecting teaching feedback information,analysis of the experimental data,and draw the conclusion of the experiment.At last,summarize of the shortcomings of the development and application of the software,and the further research direction is pointed out for the improvement and perfection of the system which is developed. |