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Respect For Humanity—the Project Of "gamification" Public Space Art

Posted on:2019-11-12Degree:MasterType:Thesis
Country:ChinaCandidate:Y H DingFull Text:PDF
GTID:2405330545493929Subject:Fine Arts
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The rise of interactive art in China reflects the realistic needs of the public to intervene in art participation.One of the characteristics of interactive art is that it is more and more full of "game experience".Interactive art is similar to games,and the characteristics of being reluctant to part with each other are both spiritual pursuits,just like animals' leisure after eating.To satisfy the basic material needs,the mental level is the game.This is just like the "game impulse" produced by the excess energy of Schiller's "art game theory".The active participation of the public in public art also stems from this kind of "game impulse".This kind of "game theory" seems to be more suitable for describing the existence form of public art.This is not only a major reason for public art but also an important means to encourage people to participate in public art and to interact with each other.One of the important characteristics of this kind of impulse is human's desire for participation,communication and communication in the course of development,and the desire for self affirmation.The rise of interactive art reflects the social public's practical needs for the involvement of art.The reasons are fundamentally the same,and the form of interaction is essentially similar to the game and can be fused in form.In today's information transmission and its convenience and fast pace of life,the content of art works is no longer a serious dogma.Traditional landscape single viewing mode has been unable to meet the needs of mass participation in modern space.Public participation in art activities gradually shifted from "audience" to "creators".Public art design and creation should meet the need of respecting human nature.It is a human-oriented interaction.The game is the interactive art designed around people.The game theory mentioned in this article refers to the interactive artistic design thinking in the modern public space that can be generated for this situation.This can enable the masses to get a more rich and easy participation in the public art experience,so as to achieve better acceptance of the public art and public interaction.
Keywords/Search Tags:public space art, multiple interaction, game interaction, public art playfulness, people-oriented
PDF Full Text Request
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