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Research On The Application Of Traditional Cultural Elements In Online Competitive Game Characters

Posted on:2020-12-14Degree:MasterType:Thesis
Country:ChinaCandidate:S Y FengFull Text:PDF
GTID:2415330572494495Subject:Journalism and communication
Abstract/Summary:PDF Full Text Request
This is a period of rapid development of Internet technology and a good time of cultural diffusion on the 21 st century.Online game,which combined with the spread of the Internet technology and efficient culture diffusion,gradually be taken seriously.This thesis takes the characters of competitive online game as the research object,and concludes the experience and deficiencies,and put forward countermeasures.The first part is the introduction,which introduces the research background,theoretical significance and practical significance,literature review,research design,innovation and deficiencies.The second part entitled summary of traditional culture elements and competitive network game characters,the main contents include the traditional culture elements and competitive network game role definition,the role of traditional culture elements in the class of athletics network game way,with the online role-playing game role way of cultural transmission.The third part of the title for the traditional culture elements in the "hero alliance","the king of glory embodiment of game characters,main content includes traditional culture elements in the historic character,myth character,games,fictional characters in the concrete embodiment of use,concluded that" hero alliance "relative to the king of glory,historic character and myth character will correspond to the traditional culture elements reflect the good,but not much,total type rich enough,two games and fictional characters of traditional cultural elements embodied various conclusions.The fourth part is titled as the experience of traditional cultural elements in the roles of league of heroes and king of glory.The main contents include the shaping of historical roles and mythic roles based on the competitive effect,grasping the relationship between artistic fiction and historical reality,and conforming to the trend of modern aesthetics and modern culture.Fictional characters in the game promote the spread of culture through the innovation of form and image,and add unused traditional cultural elements into the shaping of characters.In the fifth part,this thesis summarizes the deficiencies of the application of Traditional Cultural Elements of the game characters in League of Legends and Arena of Valor.In the historic character and myth character,there are some deficiencies,like cultural distortion,the lack of character spirit and over entertainment.In the fictional characters of the both games,there are some fictional characters without Traditional Cultural Elements,and the Traditional Cultural Elements are messy and the combination between characters,as well as Traditional Cultural Elements is not close.The sixth part is entitled the benign development thinking of the application of traditional cultural elements in the role of competitive online games in China.The main content includes the strengthening of cultural self-discipline and cultural responsibility of online game development enterprises.State organs formulate policies and regulations to guide and administer in a timely manner;At the same time increase the game character design in the cultural integration of the check.
Keywords/Search Tags:Competitive Online Game Character, Traditional Culture Elements, League of Legends, Arena of Valor
PDF Full Text Request
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