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Visual Design Of Parent-child Interactive Game In English Audio Books

Posted on:2020-11-20Degree:MasterType:Thesis
Country:ChinaCandidate:Y WangFull Text:PDF
GTID:2415330596482461Subject:Art Design
Abstract/Summary:PDF Full Text Request
In 1959,Penfield and Roberts,famous neuropsychologists,found that children at the age of 3-6 have a natural advantage in learning a second language other than their mother tongue,and that the best time to learn a second language is before the age of 6.Parents' guidance for children to learn a second language from elementary school and to cultivate their good listening and reading habits during the best language learning period play an indelible role in language construction after children.However,there are many differences in the actual process of parent-child interactive games in English audiobooks due to the different situations of parents in different aspects.There are many problems in the process and interaction of parent-child interactive games in English audiobooks.If parents can imperceptibly apply the derivatives related to parent-child interactive games to early childhood education in daily parent-child interaction,early childhood English education will achieve twice the result with half the effort.The interaction embodied in the interactive game between parents and children can not be achieved by parents' monotonous preaching to children,but through repeated communication and coordination between parents and children,through some effective methods and the correct use of related derivatives,let children and parents establish a good parent-child relationship to stimulate learning interest.Visual design,as an important component of parent-child interactive derivative products,is related to the interactive effect in the process of parent-child interactive games,and determines the initial use interest of pre-school children and their parents' attractiveness in parent-child interactive games.Good visual design of interactive derivative products can help parents enhance the interesting and multidimensional nature of parent-child interactive games,in the visual dimension.As far as possible,help parents to establish a good interactive game atmosphere between parents and children,better information transmission,enhance preschool children's cognitive interest,so as to deepen preschool children's own understanding and acquisition of knowledge in English audiobooks.
Keywords/Search Tags:English audio books, Parent-child interaction, Interactive game, visual design
PDF Full Text Request
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