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Research On The Narrative Of Esports Feature Films

Posted on:2021-05-20Degree:MasterType:Thesis
Country:ChinaCandidate:J Z GuFull Text:PDF
GTID:2415330620477170Subject:Radio and Television
Abstract/Summary:PDF Full Text Request
In recent years,electronic competition is in full swing,the rapid development of the e-sports industry,the emergence of a large number of elite e-sports clubs.The NEWBEE club introduced by NEWBEE recruits is a typical case of e-sports club.This special film presents the history and current situation of an internationalized old e-sports club to the public,and looks forward to the development trend of e-sports clubs.Feature films e-sports club "NEWBEE recruits" to start,through the characters interview as the main line,to lead the audience all-round understanding NEWBEE e-sports club,designed to allow the public to understand that the e-sports club daily operation,such as training competition behind the story,the main contents include the development of since the beginning of establishment of club experience,from the club's manager in an interview with the prospect of the development of the club from the interview of electricity running hand show their training behind efforts and future goals.The film unfolds the narrative with two clues.The first part is the interview.Through the interview with the club's management,I get to know the club.The second clue is the timeline,which mainly describes the problems existing in the development of the club from 2014 to the present,and interviews the players of representative e-sports projects,so as to show the current situation of the club and its understanding of the e-sports industry.This paper will elaborate the creation of the feature film "NEWBEE recruits" from the aspects of the background,the narrative mode of the feature film and the creation process.The film used a large number of interviews,as well as real shots of the event scene to record and shoot,highlighting the features of the feature film.The whole film is divided into four parts,the content is relatively detailed,the production process is difficult.Through this graduation project,the author also has a more in-depth observation and deeper experience of the e-sports industry.
Keywords/Search Tags:feature film, e-sports industry, narrative research, E-sports Club, emerging sports industry
PDF Full Text Request
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