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The Application Of Time And Space Concepts Of Sound In Electronic Music

Posted on:2021-04-13Degree:MasterType:Thesis
Country:ChinaCandidate:X YuFull Text:PDF
GTID:2415330626965320Subject:Art
Abstract/Summary:PDF Full Text Request
In the development of this general direction of sound design,there are many design elements and factors,and the concept of innovation is also constantly developing.In today's movie industry,more and more elements are used in music and sound design.With the development of movie production technology,the sound design of movies is becoming more and more perfect and more real,which makes people's sense of hearing more and more satisfied.Among them,space and time are conceptual elements that have long been proposed and valued.However,it is not to say that there is no need for perfection if it is proposed earlier.Time and space are two more important factors.Any sound design cannot be separated from these two factors.Now,how to expand the application of these two factors and how to explore the more interesting,meaningful and worth studying aspects of these two elements are also worth exploring.The spatial concept of sound is a long process of development and learning from the first time it was valued in the early days to the development of the spatial concept of sound in movies,and then to the present perfection.Apart from the basic development,we can also add some interesting expansion,explore the different motion tracks of some sounds,and the ingenious rules between discovery and time,as a subject for future research.In movies,sound can be regarded as a particularly important basic element,and designing sound more skillfully and interestingly will greatly enhance the movie's shock,authenticity and telepresence,all of which need our careful design.The purpose of this paper is to obtain the influence of time and space factors of sound on the overall effect and how to use it in the future through the analysis of specific examples of sound azimuth design and time design in movies,through practical design,and through the calculation of different assumptions,different motion times and motion trajectories.First of all,the concrete analysis of the examples of sound application in movies includes the combination of space orientation of individual sound and movie pictures,the combination of individual time factors and movie pictures,and the combination of space and time factors.The best use of the two factors is not only to reach the most appropriate time point,but also to achieve various different effects needed by people through various changes in sound,that is to say,sound can be made "flexible and obedient" through calculated data in advance.Through practical operation,it can be concluded that the motion track of sound can be calculated to obtain the specific motion path in advance,and then preset into the parameters of the computer to obtain the motion path that has been planned or calculated in advance.Combined with case analysis and research results,it can be concluded that sound can achieve the desired effect through a series of design and calculation.If sound can become flexible,it will become more promising to achieve people's most ideal and desired sound in the future.
Keywords/Search Tags:Time, Space, Sound Design, Film, Direction
PDF Full Text Request
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