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Research On Co-work Platform And Interactive Design Of Design Thinking Education

Posted on:2020-04-10Degree:MasterType:Thesis
Country:ChinaCandidate:X Z ZhangFull Text:PDF
GTID:2417330623456322Subject:Design
Abstract/Summary:PDF Full Text Request
Design thinking is usually defined as a process of analysis and creativity.Design thinking is introduced into STEAM education which originated in the United States.In China,more and more primary and secondary schools are promoting education reform,and makers,STEAM,PBL(problem-based Learning)and other new teaching contents and methods are gradually introduced.How to solve the difficulties encountered in the process of design thinking education in primary and secondary schools has become an urgent research topic,which has also become the starting point and foothold of the research on the collaborative platform of design thinking education.Firstly,from the perspective of user experience,this paper analyzes the deficiencies in the management and implementation of design thinking course of jinsong no.4 primary school,and extracts the experience problems and direct or potential needs of design thinking educators.Secondly,the introduction path of design thinking supported by the collaborative concept in the stage of basic education is analyzed,the interaction design principles and strategies of collaborative software applied in design thinking education are constructed,the function definition from web page to mobile terminal and output interface design scheme are carried out,and the experience measurement of the platform is conducted at the same time.It mainly improves the collaborative efficiency of design thinking educators from three aspects: teaching management,teaching implementation and teaching evaluation.The platform supports multi-school remote synchronization of member management,course resource management,teacher training,lesson preparation,and after-class summary,which can reduce the workload of managers who used to rely solely on personal energy to make overall plans,and can support teachers to gradually enhance the teaching and research ability of new courses in a planned way.At the same time,the platform redefines the way in which design thinking is introduced into basic education in the form of webpage and mobile terminal to facilitate the efficient promotion of design thinking education in primary and secondary schools,so as to further establish a service platform for design thinking education nationwide.
Keywords/Search Tags:product design, co-work platform, user experience, co-education, design thinking
PDF Full Text Request
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