| With the rapid development in the field of Internet education,online learning users have exceeded twenty three billion,and a large number of users have obtained certification of shared course resources from world-renowned schools by participating in online tests.The online test has no restrictions on personnel,time,and region.It is easy to operate and has a wide range of use.It has developed rapidly in various fields such as social recruitment examinations,large school recruitment,and answering activities.It gradually replaces most paper tests.Existing online learning platform test questions are mainly based on selection options and input text operations,and are not universal for many graphic research courses.Engineering drawing is a subject that takes graphics as the research object.The current online test questions are single and lack interesting interaction,which cannot meet the assessment and learning needs of learners.In response to the above problems,this project takes engineering drawing courses as an example to study and practice the interactive design of online test questions,aiming to establish a multi-dimensional assessment and learning synchronization mechanism in formative tests to enhance learners' motivation and efficiency.Optimize the testing experience and increase social acceptance of the online testing of the education platform.First of all,this topic introduces the development status of Internet education,verifies the prospectiveness of the topic research under this background,and studies the current status of test questions and interaction design at home and abroad,and explains the practical significance of online test question interaction design.Educational psychology and cognitive psychology are the key theories.They provide theoretical guidance on learning motivation design,visual interface and cognitive design.Comparing the core functions,interactive experience,visual experience,etc.of each platform through the analysis method of competitive products,the resulting problems include: single assessment and learning methods,incomplete information feedback,insufficient personalized teaching,and imperfect interaction in answering questions.Based on the research and analysis of the product,through qualitative and quantitative research on the user,the user needs are summarized: real-time information multi-feedback,multidimensional interaction mode,personalized data analysis,test and learning synchronization;combined with the principle of interactive design,the output Design Strategy.Then,based on the analysis of user needs,a visual framework,a service framework,and a question-type interaction framework were built for the design strategy.The design strategy mapping was performed on the interaction of the learner before the online test,during the online test,and after the online test,and the project was output.Online test cases of drawing course,through HTML5,Java Script and other related technologies,part of the question design was technically realized,and the technical feasibility was verified.Finally,through the experimental test Likert scale to evaluate and analyze the research of this subject.The final score of the experimental data is high,and users are positive about the subject,especially satisfied with visual feedback,usefulness,ease of use,and information diversification.Testing and learning are synchronized,and the development of personalized learning programs has a good role in promoting,but there is still a wide range of research space on how to better improve the memory effect of the test and enhance the sense of test atmosphere. |