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A Case Study Of Teenagers'Addiction To Online Games

Posted on:2021-03-24Degree:MasterType:Thesis
Country:ChinaCandidate:Y M ZhaoFull Text:PDF
GTID:2427330620967549Subject:Law
Abstract/Summary:PDF Full Text Request
With the rapid development of information technology in our country,the way of life and entertainment has changed unprecedentedly.People can use the Internet to view the world's information,make new friends and fill their spare time without leaving home.However,the following disadvantages are also constantly showing,and the youth group with insufficient self-control,poor judgment ability,and heavy learning pressure is vulnerable to its negative impact.In recent years,the cases of teenagers' Internet addiction and game addiction happen from time to time,which is extremely harmful to their personal physical and mental health,career planning and life development in the future.In this paper,the existing literature and related reports are analyzed,and the harm and reason of teenagers' Internet addiction are obtained.Then three typical cases of young people are served,based on social system theory,cognitive behavioral therapy and other theories,the case owners are analyzed comprehensively,the degree of addiction is known through scientific measurement methods,and the targeted services are provided according to their personal conditions,finally the case is concluded.It is intended to help teenagers who are addicted to online games to get rid of or relieve the state of addiction to games,and make their life focus return to normal state.Through face-to-face communication services,improve their academic performance,improve and rebuild family relations,stimulate the fun and interest of service objects in real life,so as to restore their original social functions.This paper is divided into four parts.The first part introduces the background and significance of the topic,the research status at home and abroad,the research content,purpose and the problems to be solved,research methods and theoretical basis,as well as the definition of related concepts.The second part is the first chapter,which introduces the current situation of teenagers' Internet game addiction,mainly including the basic situation,harm and cause analysis.The third part is The second chapter is the case process of social work involved in teenagers' Internet game addiction;the fourth part is the third chapter,which is the summary of reflection and suggestions.
Keywords/Search Tags:Social work, teenagers, Internet Addiction Disorder, case service
PDF Full Text Request
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