The purpose of the program described in this problem report is to assist learners of Japanese kanji in remembering the order, direction, and number of strokes for a given kanji. Using OpenGL and the Open Haptics toolkit, the program allows the user to both see and feel the kanji. Using a PHANTOM haptic device, the user can trace the different strokes using a height map of the kanji or following arrows that show the direction and order of strokes. |