| As the pace of human space exploration accelerates,the threat of space debris to space activities cannot be ignored.Research on related technologies in the field of space debris has become increasingly important.At present,in the field of space debris,many research results have been obtained at home and abroad,focusing on detection technology,protection technology and mitigation technology.Enhancing people’s awareness of the importance of space resources,the hazards of space debris,and space debris-related technologies is of great significance for improving people’s scientific literacy and cultivating talents that can meet the needs of the future.In the digital age,adopt a three-dimensional content production platform,use artistic design methods and game production design methods,carry out the artistic and interactive design innovation of scientific knowledge and technology simulation,and improve the interactivity,interest and user experience of scientific knowledge and technology simulation system It is an extremely valuable research topic that provides an entertaining and entertaining scientific game experience platform and brings artistic and interesting elements to the cold scientific knowledge and technology,which is conducive to the dissemination of scientific knowledge and the improvement of users’ scientific literacy.Taking scientific knowledge and technology as the simulation object,using the three-dimensional content production platform as the carrier,using virtual entities such as model animation,scripts,and data,the scientific knowledge and technology are simulated and transformed.Through artistic design,background and game process design,game task design and game mechanism design and other artistic and interactive design innovation practices,improve the aesthetics and interactivity of science and technology simulation,integrate serious themes and interesting mechanisms,and mobilize users Participate to enhance the immersive experience of the system.According to the requirements of the overall design of the system,the simulation transformation of scientific knowledge and technology,the artistic and interactive design of simulation,the mechanism design of the system,and the design and realization of functions have been completed in sequence,and the virtual simulation system of the satellite hit by space debris has been systematically completed.The development work,through the collaboration of virtual entities such as models,animations,and scripts,realizes the artistic and gamification simulation of the effects of satellites hit by space debris.The testing method of the virtual simulation system takes into account the user experience of the simulation system as an interactive system and the dissemination efficiency of the scientific knowledge and technology simulation platform.Using the system’s functional testing methods,heuristic evaluation,user experience measurement and communication testing and other qualitative and quantitative research methods to study the functional integrity,interactivity,interest,and significance of the virtual simulation system for the effect of satellites hit by space debris and the efficiency of transmission.In summary,the virtual simulation research on the effect of satellites hit by space debris is based on the research on space debris related knowledge and technology,the application of three-dimensional content production methods,combined with artistic and interactive design methods,and explores the artistic and interesting elements of science and technology.The simulation design method,implementation method and system test method have been developed,and an active attempt has been made in the field of scientific knowledge and technical simulation art and interactive design. |