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Research On The Virtual Simulation Teaching Platform Of Sports

Posted on:2022-02-11Degree:MasterType:Thesis
Country:ChinaCandidate:Y L HuangFull Text:PDF
GTID:2507306479495444Subject:Sports engineering
Abstract/Summary:PDF Full Text Request
Teaching forms are constantly updated with the development of technology.In recent years,my country has successively issued planning policies related to education informatization,emphasizing the application prospects of virtual simulation technology in education.At present,virtual simulation technology has gradually penetrated into the teaching fields of different levels and multiple disciplines to stimulate students’ interest in learning and cultivate students’ innovative thinking.The application of virtual simulation technology to physical education and training conforms to the development trend of education informatization,and can enhance the effect of physical education and training.Based on the current situation analysis and demand research,this study carries out demand analysis,and then carries out the overall design of the virtual simulation teaching platform of sports action technology,combing the functions of the platform.In addition to the observation of fine sports action technology,the comparison of good and bad actions,it also shows the power of muscles.In this paper,six functional training movements are selected as the platform case content,and eight college students are selected as the collection objects(4ordinary non professional and 4 professional athletes).The Vicon motion capture system is used to collect the surface electromyography equipment synchronously,and the Maya software is used to draw the human muscle model and skin,and then the motion file exported by vicon is bound to the motion builder software and the simulation model,Finally,the 3D animation is exported.Through the development of sports action technology virtual simulation teaching platform,the above data are integrated to achieve the functions of 3D animation play,display of muscle EMG information,action difference comparison,action data download and so on.Through the implementation of case content,this study proposes an effective construction scheme of virtual simulation teaching platform for sports action technology,which includes synchronous collection of sports action by using Vicon motion capture system and surface electromyography equipment,binding and rendering of motion capture data file and drawn human muscle model,and finally integrating into the built platform;The platform focuses on the combination of virtual and real,optimizes cognition,improves teaching efficiency and quality,and stores movement related data to provide convenience for researchers;At the same time,the platform is extensible,which reserves interface for loading other sports action data and paves the way for the construction of sports action database,and has broad application prospects.
Keywords/Search Tags:Virtual simulation, Physical education, Motion capture, Surface electromyoelectrelectritis, Sports Action Library
PDF Full Text Request
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