| In recent years,as tourism continues to upgrade and transform and vocational education has received national attention,secondary vocational tourism education has become an important issue.In order to meet the needs of the teaching reform and development of tourism in secondary vocational schools,many methods have been applied to specific teaching.Because of the use of games,game elements or mechanisms in the teaching process to stimulate students’ learning motivation,gamification teaching has received widespread attention.In order to solve the existing problems of lagging teaching reform,single evaluation method,and poor teaching quality in the tourism professional teaching of secondary vocational schools at this stage,gamification teaching method is introduced into the tourism professional classroom of secondary vocational schools to help the training of tourism professional talents in my country.On the basis of combing relevant domestic and foreign literature,the basic concepts of games,gamification and gamification teaching methods are defined,and related theories such as need motivation theory,immersion teaching theory,intrinsic motivation theory,game learning theory,experience learning theory,etc.Explain the application research of the gamification teaching method in the course of "Tour Guide Practice" in the secondary vocational school.Based on the analysis of the current teaching situation of the "Tour Guide Practice" course in secondary vocational schools,combined with the survey results of students and teachers,from classroom attachment,course love,good habit,teacher-student distance,subjective initiative,learning gain,and teaching satisfaction 7 This dimension analyzes the students in existing courses,and explores the feasibility of teaching problems and the implementation of gamification teaching methods.Following the principles of science and operability,select the "Tour Guide Practice" course in the tourism major of secondary vocational schools for research.With the help of questionnaire survey method,teaching experiment method,in-depth interview method,document classification and other methods,the students in the class are randomly selected Divide into groups,establish a control group and an experimental group,carry out gamified teaching design for relevant teaching chapters,use traditional teaching and game teaching to carry out experiments,and use gamified teaching methods from four aspects: classroom teaching,conversation and interview,score feedback,and questionnaires The application effect in the classroom teaching process is analyzed.Based on the above analysis,the following three conclusions can be drawn: Gamification teaching method has strong applicability,and it is more feasible to apply in the course of "Tour Guide Practice" in secondary vocational schools;The teaching design of gamification teaching method is a modular combination of introduction,new teaching and practice links,which needs to be targeted The teaching scene and teaching content are adaptively designed;The game-based teaching method is effective in improving secondary vocational classrooms.It is effective in improving learning interest,exerting subjective initiative,reducing teacher-student distance,improving teaching satisfaction,learning The formation of habit and the enhancement of learning gain have obvious promoting effect. |