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Development And Application Of Curriculum Resources Of Information Technology In Junior High School Based On AR

Posted on:2021-08-20Degree:MasterType:Thesis
Country:ChinaCandidate:S F LiFull Text:PDF
GTID:2517306113974679Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
In order to adapt to the development of society and achieve teaching goals,curriculum resources need to be continuously updated and improved with the continuous advancement of the curriculum reform of primary and secondary schools in our country and the continuous updating of various modern educational technologies.In recent years,virtual reality / augmented reality technology(VR / AR)has been widely used in used in primary and secondary school classrooms.It has also attracted the attention of many experts and scholars in the field of education.How to link the modern educational technology and augmented reality technology with the curriculum of primary and secondary schools has always been a question for everyone to think about.The purpose of this study is to gain a deep understanding of the concepts and technical characteristics of AR.It is found that the integration of augmented reality and subject curriculum is still in the initial stage of exploration.Its implementation technology platform and core ideas have not been unified.The unified standards is also need to be achieved.It is of practical significance to combine the primary and secondary school curriculum with augmented reality technology.In view of this,the full text is divided into six chapters.This research takes the“computer hardware system” content in the course of information technology course as the starting point in the seventh grade.In basis of the AR and Unity3 D engine to develop curriculum resources.Students learn computer hardware knowledge and bring new teaching methods.It will bring new teaching methods for seventh grade students to learn about the knowledge of computer hardware.The first chapter uses literature research methods to collect,sort out,and analyze domestic and foreign research backgrounds,and then summarizes the research status and development trends.The second chapter provides related concepts,theories,and technologies to analyzes the theoretical basis and technical means of curriculum resource development.The third chapter is the design of the development of "Information Technology" course resources based on AR technology.The fourth chapter elaborates the process of information technology course resource development.Chapter 5 is thesummary about the application of Computer AR and computer hardware management system in the seventh grade information technology course.In the Chapter six,summarizing the full text to reflects on the shortcomings of research,and looks forward to the future development of the seventh grade curriculum resource development research.In short,using the Unity3 D engine to develop AR information technology course resources not only promoted the development of information technology course resources to a certain extent,but also caused a series of changes in teaching methods.It can improving the seventh grade students' learning enthusiasm,achieving a certain learning effect as well as providing a certain reference value for the development of curriculum resources for primary and secondary school teachers.Although some achievements have been made in the whole study,some shortcomings still in the course resource development process.I will continue to improve the research of this thesis in the future study work.
Keywords/Search Tags:Course resources, Unity3D, AR, Computer hardware system
PDF Full Text Request
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