Nowadays,we live in an information society,computational thinking skill is one of the basic skills that everyone should have.At present,computational thinking skill is undoubtedly an important concept,which is widely concerned by the international computer and education circles,and also plays an important role in promoting the classroom practice and reform.However,there are some problems in the practical training of computational thinking skill:(1)Most schools equate the training of computational thinking skill with teaching programming,and the training effect is not satisfactory;(2)Students are afraid of programming and have doubts about school programming;(3)Although some studies have shown that learning through designing game can improve students' computational thinking skill,most teachers do not have a clear understanding of the teaching process of learning through designing game.This research takes one class of primary school students as the research object,according to Sociocultural theory and Knowledge building.Through summarizing the existing teaching activities of learning through designing game,we carry out three rounds of iterative teaching in the real classroom environment.According to the feedback from the practice,teacher and students together build teaching activities of learning through designing game,and from two aspects of computational thinking skill,interest and attitude to verify the teaching effect of activities.In this study,we explores the influence of learning through designing game on computational thinking skills,mainly from three aspects: the analysis of computational thinking test questionnaire,the analysis of students' game works and the feedback of the actual teaching effect.To explore the influence of learning through designing game on students' learning interest and attitude,mainly from the analysis of interest and attitude questionnaire.Descriptive analysis and paired sample T-test are used comprehensively,and we also use Dr.Scratch tools to analyze students' game works.Moreover,the actual teaching effect feedback are mainly from classroom observation of teachers and teaching assistants,and team game planning.The results show:(1)According to the analysis results of the computational thinking test questionnaire,students' game works and the actual teaching feedback,learning through designing game can effectively cultivate their computational thinking skill.(2)From the analysis results of interest and attitude questionnaire,learning through designing game can improve students' learning interest and change their learning attitude.(3)In this study,the teaching activities of learning through designing game to cultivate students' computational thinking skill involves four stages(interest stimulation,game creativity,game realization,evaluation and expansion)and eight links,and different links with corresponding strategies. |