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Research On The Design And Practice Of College Students' Deep Learning Activities From The Perspective Of Problem-driven

Posted on:2022-11-13Degree:MasterType:Thesis
Country:ChinaCandidate:Y H ChenFull Text:PDF
GTID:2517306746480084Subject:Higher Education
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With the progress and application of information technology,people have undergone drastic changes in the field of production and life,and this change has also covered all fields of education,promoting amazing changes in various fields.The continuous integration and development of information technology and education,people's channels for learning knowledge are no longer limited to books and classrooms,traditional teaching and learning have changed,in this context,the growth and renewal of knowledge far exceeds the speed of knowledge acceptance,learners in the process of learning knowledge is not deep enough,only stay at the shallow level of learning,and the knowledge learned is more fragmented,which has an adverse impact on deep learning.The development and application of information technology has increased the breadth of information,but it is very insufficient in the depth of learning.This paper takes the students of University X as the survey object,investigates their problems about deep learning,and finds that the students' deep learning status is not good through investigation and analysis,based on this research,according to the actual situation,the design of deep learning activities is carried out with the support of the classroom platform,and the specific teaching activities are implemented in combination with the "Teaching System Design" course.The research ideas of this paper mainly start from the following aspects: first collect the relevant literature of deep learning at home and abroad,and then define the concepts related to the research after its analysis and summary,and analyze the theoretical basis;through the specific analysis of deep learning theory,existing deep learning models and characteristics,analyze the process and characteristics of problem-driven learning,and build a deep learning activity model with the classroom school as the platform,laying the foundation for the implementation of specific courses in the later stage.Secondly,relying on the well-built deep learning activity model,specific deep learning activities are designed based on the "Teaching System Design" course,and the activity process is mainly based on pre-analysis,activity goal design,environmental design and activity evaluation.According to the design of the research method as the guideline to carry out two rounds of iterative research,the first round of research,in the implementation of teaching should first be familiar with the teaching environment,classroom operation and activity procedures,trying to through the initial application of the model,through the recording,observation or interview found in the teaching activity design problems,and then correct the activity model,and in the second round of research to apply the revised model for analysis,through the student's final grades,The changes in the state of deep learning and the changes in the students' understanding level during the implementation of the course are empirically tested and analyzed to prove the effectiveness of the model constructed by the author,as well as whether the design links are reasonable and operable.The research conclusions of this paper are as follows: The model of deep learning activities of college students constructed by the author is based on the problem-driven perspective,which has positive significance in terms of students' deep learning status and online interaction,and there are obvious differences in deep learning motivation,deep learning input,deep learning strategies and deep learning results before and after implementation,and there are also obvious differences in deep learning status.
Keywords/Search Tags:Classroom teaching, Problem-driven, Deep learning, Activity design
PDF Full Text Request
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