| The concept of cyborg,which originated from cybernetics in the mid-20 th century,has attracted great attention in various fields and has triggered extensive discussions in the field of contemporary art.Although the domestic discussion on the term cyborg started late,a large number of related artistic creations and researches have emerged in recent years.The presentation direction of cyborg works is mainly based on imaginary pictures,and the theoretical research is mainly based on the arrangement of art materials and the analysis of visual aesthetics in video materials.Analysis and creation from the perspective of creators is a topic worthy of expansion.As an artist and a learner,the author starts from personal practice,based on cyborg theory,supplemented by technical knowledge such as VR and programming,and explores the current practitioners of cyborg art from three different directions and different sensory dimensions.Methods of creation,and the question of the boundary between life and technology.This paper firstly traces back the concept of cyborg and proposes to analyze the works of art from a visual point of view through the conception of technology,and proposes the personal creation based on Chinese medicine in the conception stage of technology.Then through " Cyber-bio ",the theory of metaphorical cyborg is studied from the perspective of visual and auditory integration.Finally,through the perspective of haptic,it provides some clues to the current information technology-oriented cyborg art creation,and proposes to use touch as the body interface.The information data is mapped to the human skin through tactile decoding and encoding,so that the body can realize sensory online through the touch of the skin.The author rethinks the relationship between human,machine and life in practice,hoping to provide some help for the creative perspective of future development. |