| The Ministry of Education has issued a series of important policy documents to promote the popularization of the AI curriculum.2021 saw the introduction of the "AI Curriculum Development Standards for Primary and Secondary Schools(for Trial Implementation)",which advocates project-based learning as a vehicle to promote the acquisition of subject knowledge and important competencies throughout the learning tasks.In 2022,the Ministry of Education set "information technology" as an independent curriculum in the compulsory education curriculum standards,and made requirements on how to implement the standards from four aspects:curriculum nature,curriculum concept,curriculum objectives and curriculum content.The content modules and interdisciplinary themes of artificial intelligence,data coding,etc.visually reflect the steadily increasing importance of programming in the country.At present,the school-based curriculum of graphical programming for elementary school lacks research on the curriculum system,especially there is little systematic and holistic research combining ethnic local characteristics and school characteristics.Based on project learning,this paper designs a graphic programming teaching model for computational thinking cultivation that includes four links: problem introduction,problem analysis,programming implementation,and evaluation and expansion,and forms eight teaching application cases that incorporate local ethnic characteristics,in order to provide theoretical and practical references for the development and application research of the school-based curriculum of graphic programming.In the research method,this study adopts literature analysis method,questionnaire survey method,interview method and statistical analysis method;in the design phase,the AI curriculum development standard and IT curriculum standard are used as guidelines,based on the principles of national characteristics and culture,student-centered and other principles for curriculum development,based on the analysis of the basic situation of schools,course offerings,teacher construction,students and other basic situations,the nature of the curriculum,the In the development stage,the overall process,technical issues,resources,etc.were developed;in the application stage,a 15-week teaching case application practice was carried out for 42 students in the after-school service class at Nanning Naping Primary School,through the final test of students,pre-and post-tests of computational thinking,learning interviews and teacher interviews,etc.The effect of this school-based program was evaluated comprehensively.By testing the effect of the curriculum application practice,this study concluded that for primary school students,the school-based curriculum of graphic programming can not only help them master the basic knowledge and skills of programming,enhance the cognition and learning interest of programming,but also help guide students to inherit and carry forward the characteristic culture of Guangxi.However,the effectiveness of the school-based curriculum of graphic programming needs to be verified and improved in a larger scope and longer period,and the curriculum program needs to be adjusted in the process of practice,so the findings of the study have some limitations,and the follow-up study can be improved by increasing the sample size and extending the application period. |