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Research On Scene Construction In Cyberpunk Film

Posted on:2024-07-02Degree:MasterType:Thesis
Country:ChinaCandidate:Z TaoFull Text:PDF
GTID:2545307085466414Subject:Design
Abstract/Summary:PDF Full Text Request
Scenes are one of the most important visual elements in a film,providing space for the narrative of the film and conveying the philosophical meaning of the film’s theme,satisfying the aesthetic needs of the audience and thus arousing their interest.The use of digital technology can generate realistic and surreal scenes,giving audiences a new visual stimulation and experience,of which cyberpunk films are typical.The "simulation" scenes constructed through digital technology have greatly satisfied the aesthetic imagination of current audiences,and the realistic surrealism has formed the unique aesthetic effect and philosophical connotation of cyberpunk films.This paper takes the scene of cyberpunk film as the research object.First,it studies how the cyberpunk film makes the audience believe the existence of the digital virtual scene space through scene construction,so as to reach the degree of simulation,the third stage of Baudrillard’s simulacra theory,that is,how to achieve the "super real" film realm through simulacra scene construction.The second is to study how to introduce the eternal theme of cyberpunk movies to the audience from the expression of scene construction: the relationship between man and technology,the relationship between man and machine,and the reflection on the question of "existence".The thesis is divided into three parts: introduction,text and conclusion.The text is discussed from four aspects: first,the discrimination of related concepts and the research of simulacra related theories;Secondly,it explores the elements of scene construction and style expression of cyberpunk movies,and analyzes how cyberpunk movies construct the "super real" movie realm.Then,according to the simulacra characteristics of scene construction,it expounds the influence of the scene of cyberpunk film on the audience from the interactive relationship between "seeing" and "being seen".Finally,the thesis studies the expression of the philosophical image constructed in the scene of cyberpunk film.
Keywords/Search Tags:Cyberpunk movies, Scene building, Simulacrum, hyper-real
PDF Full Text Request
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