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A Case Study On The Construction Of Mathematics Learning Environments In High School For Nurturing Students' Creativity

Posted on:2021-03-11Degree:DoctorType:Dissertation
Country:ChinaCandidate:L Y ZhaoFull Text:PDF
GTID:1367330629980799Subject:Curriculum and pedagogy
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We live at a time when the world is undergoing great development,major changes and adjustments.As you know,with the ever-developing economic globalization and rapid technological change,the competition for talents is becoming increasingly fierce.The demand for creative talents is also becoming more urgent.China's Outline of National Medium and Long-term Education Reform and Development Program?2010-2020?states that China is at a critical stage of reform and development...the culture of creative talents is urgent and important.Schooling has to shift from cultivating knowledge talents to creative talents.At the beginning of the 20th century,our country promulgated the Full-time General Senior Middle School Curriculum Plan?Test Revised Draft?for the high school curriculum schedule.It highlights to cultivate students'creativity and practical ability.In this study,the core of cultivating students'creativity through literature research,and the cultivation of creativity can be bred,stimulated and produced in a certain environment.Therefore,it is known to all that the importance of establishing learning environments which are conducive to foster students'creativity.The purpose of this study is to construct the learning environments to nurture students'creativity,analyze the core components of creativity on the basis of sorting out the literature research on creativity,thereby build a practical framework,and present its operation and practical models in the form of case school.It mainly focuses on the following three questions:Q1:What are the core elements of learning environments to nurture students'creativity?Q2:In practice,how the mathematical learning environments designed to nurture students'creativity worked?Q3:What is the practical effect of cultivate students'creativity supported by the mathematical learning environments?There are eight chapters in this research.The first chapter is the introduction.It mainly describes the research background,research origins,research problems,research significance and technical route.The second chapter is a literature review and analysis,aiming to clarify the relationship between innovation literacy,creativity,and finally focus on the perspective of environment support to achieve the cultivation path of creativity.The third chapter is the theoretical basis,including the combing of learning theory,the development of situated cognitive theory,communities of practice,activity theory and how they work in this research.Chapter 4 is the research design,which presents and explains the research methods,research objects,data collection,research tools,research reliability and ethics in detail.The fifth chapter is the theoretical construction of the learning environments toward to development students'creativity,that is,to analyze the core elements of the learning environments to be elaborated by this research from a macro perspective,and to carry out detailed reasoning and explanation around the core elements and the practical framework.This chapter provides theory for practice support and practice model.Chapter 6 is a practical case analysis,which is mainly based on the framework of Chapter 5 to present the practice exploration.Chapter 7 mainly analyzes the effect based on the practice in S school,and it based on creativity measurements and interview data.The eighth chapter is conclusion and reflection,summarizes the research findings,and firstly review the three questions,then reflection the problem which arised in the research,finally analyzes the deficiencies of this research and the directions for further exploration in the future.Focusing on three research questions,the main conclusions of this study are as follows:?.Through the literature review,the core elements of the learning environments in this study that are aimed at nutrition of students'creativity are:a)real situations,b)challenging tasks,c)continuous inquiry,d)encourage students to propose ideas,e)open supporting resources.?.The construction of the theoretical framework in Chapter 5 elaborated on the specific connotation of each part and the reference operation guide.Chapter 6 presents the actual situation in the form of case school,mainly elaborating from the construction of learning environment to nutrition of students'creativity and the specific operation of practical operation.?.Prove the effectiveness of the learning environments toward to development students'creativity through empirical data in various dimensions,as follows:Firstly,in terms of student creativity measurement results,the students who participated in the project were better than those who did not.Among them,students participating in the project have a slight improvement in the three dimensions of creative curiosity,imagination,and challenge,as well as the total score.On the contrary,the students who didn't participate in the project has dropped slightly in the dimensions of risk,imagination,and challenge,as well as the total score.At the level of creative thinking test,through horizontal and vertical comparison,although all students have declined in fluency,flexibility and novelty indicators,students participating in the project scored better on all indicators.This shows that the mathematical learning environments toward to development high school students'creativity have a positive effect on the creativity of students.Secondly,most students get a positive experience.In the end,almost all students submitted their results and achieved the anticipated goal.Thirdly,mathematical teachers have pain and progress in the construction of the mathematical learning environments toward to development high school students'creativity.It is our mathematics teachers who show the greatest tension at the actual level and the supposed state.The development of teaching staff is also the biggest dilemma.The practice community established by teachers as the main body in S school has a positive influence in this respect.Finally,after completing the practice activities,the attitude of teachers has also been significantly improved.Finally,the school management recognized the concept of the mathematical learning environments toward to development high school students'creativity and was very active in promoting it.This effectively guarantees the effective development of the mathematical learning environments toward to development high school students'creativity.The managers of S school deeply analyze the situation with their own schools based on the background of the times,clarify the short board of the school-based curriculum,concentrate on deepening the curriculum reform.What they do actually guaranteed the practice of the mathematical learning environments toward to development high school students'creativity.In the context of curriculum reform,the proposed learning environments for creativity training is built on the practical level,with high operability and good practical results.Students have eight parts in the selection,background learning,focus on the question,argument their question,draw up a plan,inquiry process collect and analysis the dates,summary and reflection,and reporting their study.The students have experienced cooperation,inquiry,communication,expression,reflection throughout the process.Finally they formed their personalized solutions,and present their work in public.Such experiences are extremely valuable to high school students.These experiences or gains will not disappear with the end of the subject.
Keywords/Search Tags:nurture students' creativity, mathematical learning environments, high school, practice framework, case study
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