| The interface is an approach which one information meets other information. The conception of "human-machine" expresses a new thinking, a new form which user communicate with the machine, and it points out that factors of designing the interface of "human-machine". The interface of computer game is one of the human-machine interfaces, so it must conform to the design method of the human-machine interfaces.The extension of information perception of mankind in information society was studied. We analyzed the similarities and differences between traditional printinng culture and contemporary screen culture from information perception pattern and thinking formation.The study revealed the technolonical feature, visual interface, pluralistic language interface and the development trend of contemporary visual communication desinng through the channel of graphic language. The medium shape evolution and the dissemination pattern transformation creates social culture vicissitude the important attribute. One kind of new interface, dissemination way appearance, even if cannot completely substitute for the medium shape which has, also the general meeting affects or changes their nature and the status.In the present age mass media dissemination linguistic environment, along with the electron interface unceasing progress, take the graph, the image obtains the enormous development as the main symbolic form visual dissemination, not only the image nature information content obtained has been free, the full dissemination, more over the massive non- images nature information also tried hard through the image way to carry on the dissemination.The pursue of designing the human-machine interface is to transmit the information in effect.By the angle of designing,the interface of the computer game is to transmit the idea to the players in effect. |