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The Modeling And Simulation For The UCAV Air Combat Based On Computer Game

Posted on:2011-03-31Degree:MasterType:Thesis
Country:ChinaCandidate:M X YuFull Text:PDF
GTID:2132360302988515Subject:Pattern Recognition and Intelligent Systems
Abstract/Summary:PDF Full Text Request
With the development of the environment monitoring technology and the recognition technology, the UCAV plays a more and more obvious role in the modern battlefield. When the air combat dogfight broke out between the UCAVs, how to choose the static rapidly and accurately based on the information that was collected by the airborne equipment will become the fatal factor which related to the success or failure.This article makes some modeling and simulaiton for UCAVs'air combat process in accordance with the experience of fighter and the research result of computer game. At first, the research status of air combat decision-making theroy was surmmarized, the basic idea of computer game theroy and the basic ingredients of computer game system were inrorduced in this paper. Afterwards, the discrete state sub-model and the dynamic evolving model of air combat process were presented on the basis of the research result on the Chinese chess aspect of computer game theroy, the core idea and the searching process of minimax algorithm were given in detail at the same time. It has also created the maneuvery library, then the maneuver generator was designed for some classic statics, and did the simulation analysis to the paths respectively in Matlab environment, such as the level flight, the downgoing as well as the combat turn. At last, in order to realized the optimization selection to the maneuver, the maneuver evaluation function was designed according to the air combat situation and air combat ability.
Keywords/Search Tags:Computer Game, Air Combat Modeling, Air Combat Process, Maneuver Library, Air Combat Situation
PDF Full Text Request
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