At the connection of 20th century and 21st century, in order to restore the whole style and shape feature of animation art and present various cultural phenomena mainly guided by animation through multiple angles and aspects, first the author annotates and makes a thorough inquiry of animation character, then sorts out animation spectacle systematically and last looks forward to the developing trends of contemporary animation art by character. The aim of this thesis is to build the basic project of animation research by looking for ontological shape and natural endowments. This thesis will expound this central subject under discussion by the following aspects:The first part of this thesis fully taps the characters of image that showsdifferent schematic style from film and painting by using methods of comparative study and theoretical study and by using methods of contemporary visual culture, such as: iconology, theories of style, semiotics, morphology and so on. The author thinks the characters of image include schematic character, natural endowments of semiotics of narrative code, unstable illusion when seeing a film and bantering narrative effect. At the same time, the author fully demonstrates us the character of cultural ecosystem of animation by looking into the cultural ecosystem of animation. In order to deeply develop animation art, the author makes an adventure on the grand study of animation and tries to analyze and discuss animation character seriously.The second part of this thesis observes and studies origin and development of animation again and reclassifies animation art and animation phenomenon by natural endowments that animation cast. - As we know, different animations have different styles and different styles lead to different classified standards. However, the author reconstructs animation art mainly by discussing former animation character.The deeper developing of animation research in theories depends on co-construction of animation films, TV animation programs, web animation and animation advertisement. At the connection of 20th century and 21st century, the three major fields of animation spectacle are to check up and demonstrating contemporary animation art and animation culture, to discuss the basic characters of animation by different history research methods andangles of view and to analyze the forming causes of animation spectacle and grasp the features of decentralization and permeation of animation art.The concluding remarks of this thesis looks into the future of animation art. Though the author knows it is difficult to look forward to the future, the author still prospects for the development of animation art on the base of discussing ontological character and natural endowment of animation. |