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A Multifold Research And Reflection On The Development Of Electronic Sport Games Under The Background Of Digital Sports

Posted on:2007-12-15Degree:MasterType:Thesis
Country:ChinaCandidate:X LeiFull Text:PDF
GTID:2167360185459076Subject:Sports and cultural sociology
Abstract/Summary:PDF Full Text Request
The e-sports game is one of the newly-emerged sports items. This concept exists for a short time internationally. It is a combination of information technology and sports, which extends sports from the real world to the fictitious world. The National Sports Bureau listed the e-sports game as the 99th formal sports item in China in 2003 and then hold the First National E-Sports Games in 2004 which has been caught great attention inside and outside the country, especially within a large number of e-sports enthusiasts. According to questionnaire investigation towards this sport made by some websites such as sina, 163 and sohu (within three choices of acceptable, unacceptable and no respond, degree of acceptability arrives at 85%), this sport has got an extensive popularity. Like telecom, IT and advertising industry, the e-sports game has a relatively high industrial conjunction and the industrialization of the e-sports game accords with change and necessity of economic increasing methods in our country.The e-sports game is beneficial to cultivate the full developments of the youngster's mind, wisdom and body, to cultivate their ideation, reaction capacity, group spirit, self-restraint ability, cooperation ability, volitional character and sports spirit, and to cultivate the participants' adaptive capacity of modern communicative society. Meanwhile, the rise of the e-sports game reflects the necessity of the transformation of Chinese productive manner from physical activity to brainwork and from laborious life style to leisurely life style. It is a direct reflection of improvement of people's life quality.Although the e-sports game has developed rapidly after the National Sports Bureau listed the e-sports game as the 99th formal sports item in China, this sport is still in the elementary stage of developments for it is a newly-emerged sports item. Although this sport has got people's support, because it is not taken serious attention by the government, the sports market is in a spontaneous and disorganized state. The study made by physical researchers in this field in our country is scarce. From...
Keywords/Search Tags:the e-sports game, network, games, sociology, digital sports, multi fields of vision
PDF Full Text Request
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