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The Factor Analysis About The Interactive Continuity Of College Students In Network Game

Posted on:2008-12-10Degree:MasterType:Thesis
Country:ChinaCandidate:J F LiuFull Text:PDF
GTID:2167360272470022Subject:Sociology
Abstract/Summary:PDF Full Text Request
Based on the interactionism of sociology, this study, which collects materials through questionnaire surveys and in-depth interviews, aims to analyze the main factors about the interactive continuity of college students in Network game. The article describes the interactive behaviors of college students in virtual Network game in details, and combines quantitative and qualitative research methods.The study regards, the role performance,use of interactive symbols,interactive manner and interactive goal in the interaction all have certain effects on the interactive continuity. Furthermore, because of the B player's interactive role playing, the use of interactive symbols and the use of interactive manner and interactive goal, all those factors create stimulations to the A player and lead to the A player's game behaviors that appear unusual continuity.Through in-depth analysis,the study shows, in the elements of the role play, use of interactive symbols,interactive manner and interactive goal in the interaction,"Have joined gangs or anything"have an effect on time in interaction;"the type of role in the gangs"have an effect on frequency in interaction;"The importance of mutual PK"have effects on time and frequency and pass the significant test;"the spirit purpose in Network games"also have effects on time and frequency and pass the significant test. Additionally, through relevant descriptive study, it is found that the elements of the use of interactive symbols have effects on interactive continuity.
Keywords/Search Tags:Network game, Interactive continuity, Role interaction
PDF Full Text Request
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