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Beyond The Art Of Plane

Posted on:2015-03-16Degree:MasterType:Thesis
Country:ChinaCandidate:L LiFull Text:PDF
GTID:2175330431451255Subject:Art of Design
Abstract/Summary:PDF Full Text Request
Childhood is the most intense, seeking knowledge desire in your life focus reserve all kinds of knowledge is the most important period. Children as adultsisnotself-disciplineability is strong, able to actively explore the knowledge of books boring, want to children’s active learning and happy as reading game, requires the designers fully understand the cognitive rules of different age children, according to the law on the basis of fully understanding of children’s psychological physiology interaction experience design of children’s books, let the children of judah do play games through interactions with books, let them learn to love reading and actively accept books convey information. The above said interactive experience design children’s books is for children’s books environment of the whole book. Through the five senses of the interaction between children with books interactive experience, design experience, behavior of interactive experience, make children into the environment of the book, active participation to the contents of the book and its better interaction, make reading become a happy easy thing, let the children active in the game to master the book’s message.This article mainly divides into four parts, the first:the first part of the article is the introduction, analysis market background of the selected topic and the status quo, summed up the subject in the future development trend, and the purpose of the selected topic significance. In this chapter, the second:the second part of the implied meaning of interaction to children’s books to children’s books is put forward in the possibility of interaction design and based on this, advances the interactive experience design, the characteristics of children’s books to explore the means of design, the design needs is usually compared the traditional design of children’s books at the same time put forward the interactive experience design innovation significance of children’s books. Again:in this paper, according to psychologist piaget’s cognitive development rule\"the different age children cognitive law of the possibility of exploring the way design interactive experiential children’s books. Finally:the combination of domestic and foreign outstanding works cases respectively from the senses of see, hear, taste, smell, touch the interactive experience; Behavior of flipping, wide open, open, folding, tear interactive experience; The design of experiential, toy type, technique type, YuYinShi interactive experience three aspects discusses construction of interactive experience in children’s books.
Keywords/Search Tags:Children’s books design, Interactive experience design, Sensory experiences
PDF Full Text Request
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