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The Studies Of The Ancient Visual Elements Applied In The Character Design Of Japanese Animations, Manga And Games

Posted on:2012-09-20Degree:MasterType:Thesis
Country:ChinaCandidate:R X YangFull Text:PDF
GTID:2235330371962075Subject:Art of Design
Abstract/Summary:PDF Full Text Request
The history of the Comic Industry has been over 100 years till today. Onthe one hand, The American and Japanese comic and game industry has beenhighly developed and already formed complete industrial line. On the otherhand, the Chinese Comic industry is being developed at a quite fast speed.Character design plays a decisive role in animations and games. Thetheoretical study combing ancient visual culture and Japanese comic artworksstill keeps blank. As the result, such study obtains both high applied andresearch values.This dissertation discusses the application of ancient visual elements inthe field of character design in Japanese animations and games throughanalyzing various successful Japanese comic art work. The dissertation wasdivided into four parts, and discussed and analyzed from many standpointssuch as literature, myth, art and religion. It explored the features of Japanesecharacter design by dealing the research of the special insand culture of Japan,traditional Yamato-e art and the tales of devils. Moreover, it also selected theChinese and European culture which had been drawn on by Japanese comicsso much. The contents of this dissertation greatly referred to Chinese literature,myth and visual arts. Besides, it added the research of the European religionthat re-created by Japanese comics. The dissertation was intends to explorethe helpful modules from Japanese successful experiences and developingpatterns. At the mean time, it provides the methodologies and theoreticalfoundation of how to develop Chinese traditional culture in the field ofanimations and games.
Keywords/Search Tags:Ancient style, Japanese animation, Japanese manga, Japanese game, ACG, character design
PDF Full Text Request
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