| With the maturity of industrialization, mankind has entered the consumer society. The shopping is not only in order to meet the necessary material needs of life, and more people to achieve a means of self-the spiritual pursuit. At the same time, the emergence of digital media, change the information transmission and processing, and affect every aspect of people’s social life. Driven by IT, the traditional business also derived a new model:e-commerce model. As more and more consumers are trading commodities through the network platform, the network has become a popularity of shopping channels. E-commerce technology and mass consumption patterns influence each other constantly before the development of the store in response to the trend of the information age business electronic type line is a bit passive.To store as an entry point through the study of the impact of e-commerce and e-commerce technology on consumer behavior, analysis of the design principles of the original Monopoly point changes and trends in the Infomiation Age. |