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The Study Of Educational Games In Multi-users Virtual Environment Applied In Science Classes

Posted on:2013-01-07Degree:MasterType:Thesis
Country:ChinaCandidate:C M LvFull Text:PDF
GTID:2247330395472623Subject:Modern educational technology
Abstract/Summary:PDF Full Text Request
In the era of rapid scientific and technological development, and under the callnumber of curriculum reform, school education should be to develop students ’abilityto innovate and to explore the discovery, as well as social responsibility to developstudents’ science and culture from all aspects. The science curriculum is taken placeunder such a background gradually in the school education and teaching temporarilyoutcrop angle. Science curriculum, which is a comprehensive class, contained a widerange of problems that encountered in the implementation of the curriculum more andmore. The purpose of this article MUVE-based educational games in science class isto find a solution to the education and game blending a favorable point of the suit andfor multi-user virtual environment of the game in the school education-applications toreal and the promotion of a favorable, even for a firm footing and the smoothdevelopment of science classes in school teaching.At first what we describe is an overview of the science classes and educationalgames as the next of the groundwork of the science classes and virtual network game.Then what we talk about is analysis of the theoretical basis of the the MUVEeducational game design, as the basic of the front of the analysis to a more in-depthanalysis and discussion of the next game instructional design and game system design.In the last we analysis the case of MUVE design development of the "River City", usethis to demonstrate MUVE-based educational games in the teaching of our scienceclasses is possible.
Keywords/Search Tags:MUVE, Science class, Virtual online game, River City
PDF Full Text Request
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